

The gameplay trailer gave us our first look at Assassin's Focus, a new feature useful when executing individual enemies in quick succession, and it already strikes me as one of the new Mirage mechanics that I wish we'd had sooner. You're forgiven for your skepticism, but these efforts are not to be waved off as mere fan service. Most importantly, it will make you feel like an assassin again. That change is something Mirage seeks to double back on, providing the best of both worlds to give you more creative ways to carry out contracts. Going in swords blazing is still an option, and I found it arguably the most logical and fun approach while playing Assassin's Creed Odyssey – who doesn't love to Spartan Kick enemies off cliffs rather than finishing them off?Īs much as I loved exploring the beautiful open worlds of the RPG trilogy, riding my horse around Ancient Greece as Kassandra (Alexios who?) and picking up a side quest between bounty hunts, these newer games marked a paradigm shift in the franchise's established format.

If there's one thing that all the best Assassin's Creed games have in common, it's the ability to, well, assassinate. Mirage is just the first of the upcoming Assassin's Creed games to be released, with Red and Hexe on the way. It's shaping up to be a dedicated old-school-inspired Assassin's Creed game with plenty of surprises up its sleeve, and I can't wait for greater variety when it comes to executing the perfect kill. You might recognize him from Assassin's Creed Valhalla, but with a tighter focus on small map exploration than the newer RPG entries, Mirage looks primed to present a dazzling return to the roots of what made this such an exciting series to begin with.

Heralding the stealth-focused heyday of classic titles in the franchise, the playable assassin this time around is Basim. We were treated to some new gameplay footage during this year's Ubisoft Forward showcase, and if I wasn't already excited to go parkouring on rooftops and stab enemies in the throat this autumn, you bet your shiniest blade I am now. The sun hangs high over the streets of Baghdad, casting its golden glow over bleached stone structures and brown-tipped palm trees, as a lethal weapon lingers in the shadows – I'm talking about Assassin's Creed Mirage, of course.
